m.james.austin
cg
artist
concept art.storyboards
modeling.rigging.surfacing
previs.layout
animation.finaling
Resume
James Austin is a senior 3d generalist and classically trained artist, equally comfortable with technical and artistic problems in all 3d production, and has experience in film, television, and the gaming industry.
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Proficient in:
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Maya
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Python/MEL
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Mudbox
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ZBrush
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Photoshop
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After Effects
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Mental Ray
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Vray
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PF Matchit
Experience:
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Lead Cinematic Artist at Ubisoft Toronto
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4+ years at Arc Productions in Toronto ON
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Dragons : Race to the Edge Season 3 - Front End CG Supervisor
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Trollhunters - modeler/surfacer
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Starlight Princess - senior layout artist
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Blazing Samurai - Senior Previs Artist
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Lost in Oz - Modeling and Rigging
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Skechers: Adventure Hotlights, Hydee and the Hightops, ZStrap, Hotlights -- Previs/Layout
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The Great Puppy Adventure - Previs/Layout/CHFX
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Barbie: Life in the Dreamhouse (storyboards, assets, layout, animation, finaling)
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Barbie: Pony Tale (assets, character finaler/final layout)
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Skechers (layout and finaling)
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Somnia (camera and object tracking, assets)
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Sheridan College Computer Animation (Silver Medal Award Winner for highest academic achievement.)
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The Academy of Realist Art -- classical training in drawing and painting.