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m.james.austin

cg

artist

 concept art.storyboards
modeling.rigging.surfacing
previs.layout
animation.finaling

Resume

James Austin is a senior 3d generalist and classically trained artist, equally comfortable with technical and artistic problems in all 3d production, and has experience in film, television, and the gaming industry.

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Proficient in:

  • Maya

  • Python/MEL

  • Mudbox

  • ZBrush

  • Photoshop

  • After Effects

  • Mental Ray

  • Vray

  • PF Matchit

 

 

Experience:

  • Lead Cinematic Artist at Ubisoft Toronto

  • 4+  years at Arc Productions in Toronto ON

  • Dragons : Race to the Edge Season 3 - Front End CG Supervisor

  • Trollhunters - modeler/surfacer

  • Starlight Princess - senior layout artist

  • Blazing Samurai - Senior Previs Artist

  • Lost in Oz - Modeling and Rigging

  • Skechers: Adventure Hotlights, Hydee and the Hightops, ZStrap, Hotlights -- Previs/Layout

  • The Great Puppy Adventure - Previs/Layout/CHFX

  • Barbie: Life in the Dreamhouse (storyboards, assets, layout, animation, finaling)

  • Barbie: Pony Tale (assets, character finaler/final layout)

  • Skechers (layout and finaling)

  • Somnia (camera and object tracking, assets)

  • Sheridan College Computer Animation (Silver Medal Award Winner for highest academic achievement.)

  • The Academy of Realist Art -- classical training in drawing and painting.

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